BackerKit

The Pit: The Board Game!

Created by Kerberos Productions

The Pit: The Board Game!
69f75ef361ade498f3ca456b688ff04f original
383 backers pledged C$48,359.29 on Kickstarter

Raised in Kickstarter
C$48,359.29 / 383 backers
Raised in BackerKit
C$13,348.50 / 324 backers

Latest Updates from Our Project:

The Pit Character Pack is Complete!
22 days ago – Tue, Jul 24, 2018 at 06:33:26 PM

Tor Makari, the Tarka Mercenary, now has his own mini!
Tor Makari, the Tarka Mercenary, now has his own mini!

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Greetings all! We're just posting a quick monthly update to let you know how the project is progressing so far. 

Our Survey and Pre-Order store with BackerKit seem to be working reasonably well! About 76% of our Backers have filled out the Survey without an issue, and the remaining 24% have until September to fill out their information and pick out any add-ons that strike their fancy.

In other good news, all the miniatures for The Pit Board Game Character Pack are now fully sculpted! Wara Jang, Rapari and Tor Makari are all fully detailed ready to be 3D printed and cast in plastic. 

Wara Jang, the Tarka Ranger
Wara Jang, the Tarka Ranger

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Rapari, the Hiver Warrior
Rapari, the Hiver Warrior

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Tor Makari, the Tarka Mercenary
Tor Makari, the Tarka Mercenary

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As a reminder: if you had a Completist pledge for this campaign, you will be getting the Character Pack automatically, which includes the miniatures for all three playable alien characters, as well as their player cards, tokens, items and weapons. This Character Pack also includes the Kickstarter Exclusive Brawler mini, so there are four minis in all.

If you didn't go for the Completist Level, it is still possible to change your Pledge Level to get the Character Pack, the 3D files and a cool Kickstarter Exclusive Pit Board Game t-shirt. You can also get all of these items as separate add-ons, as well as additional Kerberos Battle Dice (if the people at your table don't like to share!).

PROBLEMS WITH YOUR PLEDGE?

Although BackerKit has far exceeded our expectations so far, we have found a few bugs in the works along the way. Mostly these were the result of errors on our end, as it was our first time using this system for fulfillment. Also, there are still one or two Backer email addresses supplied through Kickstarter that have turned out to be undeliverable.

So far, we have been able to clear most problems up manually by logging into the Survey form as administrators. So if you haven't yet gotten your Survey or you feel there is an error in your Pledge information or shipping costs, please send us a PM here on Kickstarter. We definitely want to help! But we definitely DON'T want to discuss your sensitive personal info like private email addresses or financial info in the comments of a public post.

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WE'RE COMING TO GENCON!

Want to meet us in person and give our games a whirl? We will be at GenCon from August 2 - 5th in Indianapolis, IN. We have lots of events scheduled to give players a taste of The Pit Board Game and our upcoming card game, Sword of the Stars: Control! But we will also be circulating at the convention and happily meeting up with players and other industry pros. Look for our smiling faces and the Kerberos Logo on our awesome new team t-shirts. Can't miss us!

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Cool new Kerberos tshirts!
Cool new Kerberos tshirts!

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That's all we've got for now. If you have friends who love Sword of the Stars, The Pit video game or great board games, please do share the link to our PreOrder Store! We would love to share the joy that is The Pit Board Game with more tabletop players.

Thank you, and hope you all are having a great summer!

Pre-Survey Update!
about 2 months ago – Sat, Jun 30, 2018 at 12:20:08 AM

We're Almost Ready!
We're Almost Ready!

Hey everybody!

Things have been quiet for a bit since the campaign wrapped, but we thought you might be curious how the post-campaign work is going on our end.

Answer: pretty well! 

We've been working hard to set up our Backerkit surveys and the pre-order store for people who weren't able to pledge while the campaign was live. We're not quite ready to launch the Surveys yet--that should happen next week around the 4th of July, after BackerKit experts have had a chance to look over our set-up and assure us that we've done everything correctly.

That being said, we wanted to let you know what we've achieved creatively in the last few weeks, and tell you our plan for the delivery of all items.

TIMELINE TO DELIVERY!!!

July 3- 4th - We will launch our Backer Surveys on BackerKit and give everyone a chance to switch Backer Levels and pick any add-on items that catch their eye, as well as pay their shipping charges for their items.

July 10 - 11th - Funds for this campaign should be released by Kickstarter on this date.

July 15th - September 23rd - We will accept Pre-Orders and Add-on orders until September 23. After that date, all cards will be charged and all item counts for production will be finalized.

September 23 - October 15th - The game and all add-on packages will go through the final prototyping phase with the manufacturer.

October 15th - December 1st - The game and all add-ons will be manufactured, boxed, loaded onto palettes and delivered to our shipping partners in all regions.

December 1 - December 31st - If all goes well, all packages should be delivered to all Backers by this date.

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ADD-ONS? WHAT ADD-ONS!?

We've created a few small add-ons to the campaign, based on the most frequently asked questions and frequently requested items during the Kickstarter.

Please note that if you have a Completist, Complete Reader, or Megalomaniac pledge--you will already have some or all of these items in your pledge! Please check your pledge carefully before ordering duplicates of items!

If you'd like to preview the Add-ons, or share a link with friends who missed the campaign and would like a copy of the game, our Pre-Order Store is on-line this week.

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Kickstarter Exclusive Character Pack!
Kickstarter Exclusive Character Pack!

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The first Add-On Item we've made for the BackerKit Store is the Kickstarter Exclusive Character Pack. This is included with Completist, Complete Reader and Megalomaniac Pledges, and it can be purchased as a separate add-on for all pledge levels.

The Kickstarter Character Pack includes three Playable Characters, complete with their miniatures, play order tokens, Player Cards, starting items and skills. It also includes the Kickstarter Exclusive Brawler miniature.

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Rapari the Hiver Warrior is ready to be printed!
Rapari the Hiver Warrior is ready to be printed!

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Wara the Tarka Ranger is ready to be printed!
Wara the Tarka Ranger is ready to be printed!

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The KS Exclusive Brawler Mini, Painted by Mike Meeple!
The KS Exclusive Brawler Mini, Painted by Mike Meeple!

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We have also created two t-shirts for Backers of this campaign. A limited edition t-shirt for The Pit: The Board Game comes with Completist, Complete Reader and Megalomaniac Pledges.

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Pit Board Game Tshirts!
Pit Board Game Tshirts!

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This is an all-cotton t-shirt in Forest Green, available in sizes from S-4XL. It is available for a limited time only through this campaign.

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Kerberos T-Shirts!
Kerberos T-Shirts!

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We also have a new edition of the Kerberos team shirt available. These are the same shirts that the devs on the team wear, now with our updated logo. They come complimentary for Backers at the Megalomaniac Level, but can also be ordered as an add-on by other backers.

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Kerberos Battle Dice
Kerberos Battle Dice

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For players who need MOAR DICE when playing The Pit, we've created an additional box of Kerberos Battle Dice. This box includes 10 of our custom red Attack Dice, 10 green Defense Dice, and 10 blue Fate Dice. This add-on does not come with any Pledge Level, but it is available to all.

You can also order extra copies of the board game, or a set of the 3D printing files of characters and monsters through our Backerkit store.

PLEASE NOTE: Changing your Pledge Level when your Survey arrives next week may be the most cost-efficient way to obtain additional items.

HOW DOES SHIPPING WORK?

We've entered a shipping table which will calculate the costs of shipping your items based on their total combined weight and your shipping address. This will give you the lowest possible cost for delivery.

Our shipping partners are able to deliver Customs-Friendly Shipping to the USA, UK, EU, CANADA, AUSTRALIA, and CHINA. If you are living outside those shipping regions, you may have additional duties attached to your package by the customs officials of your own country. We apologize for this inconvenience.

NEXT UPDATE?

As soon as our Surveys are approved by the staff at BackerKit next week (fingers crossed), we will follow up with another Update to answer any additional questions.

In the meantime, thanks for your support and we're excited to deliver this game as soon as possible.

Happy holidays to Canadian and American Backers!

AAAAND...WE! ARE! WRAPPED!
2 months ago – Sun, Jun 10, 2018 at 10:18:43 PM

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THANK YOU ALL!

The last seconds of the clock have ticked down. The Kickstarter is over, and we are 105% funded. The Pit: The Board Game is a go! 

Huge thanks are due to all our players, backers, families and fans, as well as the many game developers and fellow travelers in the industry who have helped us along the way. Everyone who has been there for us, encouraged us, boosted our signal and lifted us up over the past year has helped us get to this point.

We are extremely grateful. Thank you!

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The Pit Board Game Is Coming!
The Pit Board Game Is Coming!

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SO WHAT HAPPENS NEXT?

So many things!

Kickstarter will spend the next few weeks processing everyone's pledges and passing on the collected funds to us.

We will revise our Kickstarter page, and review our options with BackerKit and our manufacturing partners.

When we're ready, we'll send out a Survey and set up a Pledge Manager for our Backers. If we find a way to offer any add-on boxes or extra miniatures, we will let you know immediately.

The Base Game and any additional add-ons will be manufactured and shipped to our fulfillment partners. Then your game and any additional items will be shipped to your door!

In the meanwhile, we will continue to circulate prototype copies of the game to reviewers, and we will bring the game with us to game conventions. If and when The Pit: The Board Game is available from distributors and available for order by your local game store, we will let you know.

We will keep you updated along the way about our progress toward delivery, but in the mean time we will try not to spam you with any unnecessary updates.

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Also, we have to make awesome video game stuff, like the Hopkinite for Pit of Doom
Also, we have to make awesome video game stuff, like the Hopkinite for Pit of Doom

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NO MORE UPDATES!? BUT I LOVE UPDATES!

*cough* Well, we certainly enjoy sharing our works in progress and being able to tell you about upcoming conventions, crowdfunding campaigns, and product releases.

If you would like to hear from us once in a while, to see sneak previews of our games or find out when we'll be launching a new Kickstarter, the best way to do that is join our mailing list. 

We send out a newsletter that includes news, previews, free downloads and other good things. If you want to get in on that action and here more about other projects, including those set in the Sword of the Stars universe, SIGN UP HERE --> https://bit.ly/2rfBvTZ

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Lots more Pit goodness in our future!
Lots more Pit goodness in our future!

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HOW ELSE CAN WE KEEP IN TOUCH WITH KERBEROS?

If you want to keep in touch in other ways, here's a quick set of links where you can find our content or just say hello.

KERBEROS PRODUCTIONS WEBSITE: http://www.kerberos-productions.com/

OFFICIAL SWORD OF THE STARS: THE PIT WEBSITE: http://sots-thepit.com/

THE PIT BOARD GAME ON BOARD GAME GEEK https://www.boardgamegeek.com/boardgame/245344/pit-board-game

FREE KERBEROS 3D MINIS ON THINGIVERSE: https://www.thingiverse.com/kerberosproductions/designs\

Tweak Us On Twitter: https://twitter.com/SolForce

Find Us On FaceBook: https://www.facebook.com/KerberosProductions

Instant Gratification on Instagram: https://www.instagram.com/kerberosproductions/ 

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DON'T FORGET ABOUT ORIGINS!

We will be bringing prototypes of The Pit: The Board Game and Sword of the Stars: Control! to the Origins Game Fair this coming weekend.

If you'll be attending Origins, please sign up for our Demo Events, or drop by the booth we share with Ad Astra Games! We would love to see you in person.

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Our scheduled events for The Pit Board Game at Origins!
Our scheduled events for The Pit Board Game at Origins!
Our schedule events for Sword of the Stars: Control! at Origins!
Our schedule events for Sword of the Stars: Control! at Origins!

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That's all for now. This has been a pretty busy month, and we're pretty tired. Probably need to go eat some spicy noodles and get a good night's sleep.

We'll have another Update when there is more news. In the meantime...

Thank you again, everyone.

Your support means a lot.

104% FUNDED! 28 HOURS TO GO! LORE SATURDAY! FRASER VALLEY TABLETOP DAY!
2 months ago – Sat, Jun 09, 2018 at 06:29:13 PM

WOW, things are flying along. 

Seems like only yesterday that we started this campaign, and now we're just one day away from wrapping! Thanks so much to everyone who has stuck with us so far.

If you're out there in the gaming world, share the campaign one more time! Miracles happen on Kickstarter all the time! :)

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Sexy new prototypes of The Pit Board Game and Sword of the Stars: Control! arrived at the office yesterday!
Sexy new prototypes of The Pit Board Game and Sword of the Stars: Control! arrived at the office yesterday!

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This is a wild weekend for us, with The Pit Board Game being played simultaneously live at Starlit Citadel, Fraser Valley Tabletop Day, and a 24-Hour Game Jam in Cloverdale all within 48 hours. 

Nonetheless, we have one more Lore Saturday post for you...take it away, Arinn!

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Greetings all, and welcome back to Lore Saturday. This is my last dev diary for the campaign, so I thought I would share a little background fiction about one of my favorite "creatures" in the Sword of the Stars bestiary- the Strangler.

Who and/or WHAT are the Stranglers? Short answer is "aliens", of course. Like most of the biological enemies you face in The Pit Board Game, the Stranglers were kidnapped from another planet and brought to the Pit facility as test subjects. The Bloodweaver was interested in them, and wanted to use them in various fiendish experiments.

Within days of arrival, of course, the Strangler prisoners had other ideas. They often break free of their cells and cages, arm themselves with improvised weapons, and then quietly and swiftly stalk the halls of the facility seeking prey.

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Strangler card from The Pit; The Board Game
Strangler card from The Pit; The Board Game

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Stranglers wear very little clothing. Their preferred weapon is the bolo (or, in a pinch, the garrote cord). They are ambush predators, very good at concealing themselves. They will always attack from a hidden position when they can. If the victim is knocked unconscious by the first blow, they move in for the kill.

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Uttuku Concept Art from John Yakimow
Uttuku Concept Art from John Yakimow

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BUT WAIT...WHAT RACE OF PEOPLE WOULD NAME THEMSELVES "STRANGLERS"?

What an interesting question! The answer is...no one.

The Stranglers do not self-identify as "Stranglers". The name for their people in their own language is Uttuku. Which translates to roughly the same thing that the name of every OTHER sapient race in the galaxy translates: Uttuku means "the People".

More specifically, if you understand the nuances of the word, Uttuku means "the Fierce People". The Uttuku consider it a vital part of personhood to defend your territory and other boundaries. Those who cannot protect themselves and their land and command respect from others are not Uttuku, regardless of their species. The word for them is Uashuku, "enslaved (or soon to be enslaved) people".

Obviously the Uttuku are not from Arbuda IV. They are native to a planet currently labeled Ke'Trath, in a distant star system. But planet names like "Arbuda IV" or "Ke'Trath" have no meaning or relevance to the Uttuku people. These are colonial names, imposed by expanding alien empires.

"Arbuda" is a Human designation for the star of the Arbuda system ("Arbuda IV" would the fourth planetary body of that system). "Ke'Trath" is a Tarka system designation. When Tarka explorers discover and name a system which has a habitable planet, they typically name that planet after a person or a clan. So a place called "Ke'Trath" would be "A Citadel Named for the Trath Clan".

The Uttuku do not really care what the Tarkas call their home world. The Uttuku name for their own planet is Nammu. And Nammu means roughly...yes, you guessed it, "the World".

Specifically, Nammu is the habitable world, the pristine wetland, beaches and tropical jungles that the Uttuku consider prime real estate.

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The Uttuku on their home world.
The Uttuku on their home world.

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All other landscapes, including quite a few places on their own home world, are called Kur--which roughly translates as "Hell". Kuru are places that are unpleasant to visit while alive, and likely destinations for the souls of bad people after death. Deserts, polar regions, high desolate mountains and barren wastes are all Kuru, hells. These are places where you may be banished if you do wrong, whether you are alive or dead. 

After contact with the Tarkasian Empire and having some direct experience with aliens who come from other planets, the Uttuku have amended their worldview to include places that they call AnKuru, "Sky Hells".

Sky Hells are where the extraterrestrial aliens come from, the colonizing forces like the Tarka, the Humans, and so many others. The Uttuku have one collective term for all other such alien races. They call them AnGalla, "Sky Devils".

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An Uttuku warrior offers a friendly greeting to a Tarka pilot
An Uttuku warrior offers a friendly greeting to a Tarka pilot

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FIRST IMPRESSIONS

So who first started calling them the Stranglers? The Uttuku first appeared in the Sword of the Stars universe in 2009-1010, as an Independent race. The nickname "Stranglers" was applied by the first Tarka explorers and colonists to encounter them. The Uttuku are indigenous guerilla fighters. They have been violently resisting Tarka incursion into their territory since the first drop ships touched down.

"Stranglers" are Uttuku warriors, charged with the sacred task of defending Uttuku land from outsiders. They use very quiet or completely silent weapons: the bolo, the garrote cord, the blow dart, because these are their preferred tools of both hunting and warfare. Noise alerts the enemy; it also disrupts the calm of the forest around you. Their preferred weapons also have the benefit of being bloodless, and giving their prey a relatively quick death.

Uttuku on their native world are Hunter-gatherers, moving through their home terrain on a yearly cycle which takes them to various camps and lodges in different seasons. Their methods of hunting and warfare are strongly interwoven with the cosmology and ethics of their people, a system they call Utaki, "the Code of Right Conduct". 

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The Stranger also appears in Pit of Doom
The Stranger also appears in Pit of Doom

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Utaki is a way of life and of being, a system which is taught to Uttuku from birth and establishes the rightful place of sapient beings in the cosmic order. A proper understanding of Utaki establishes who you are and how you must behave, not only in the tribe or the family but in relationship to all other people. 

Animals, fish, pollinators, plants, waterways, caves and even stones are also entities which have rights and feelings, according to Utaki. Offenses and violations of the rules of respect toward both living and inanimate things are punished. Many Uttuku legends involve taboos that are broken, but storytellers will always say "And So-and-so tried to hide what he/she had done, but the World saw, and Nammu punishes what we do not." 

The silent and bloodless kills of the Uttuku warrior are grounded in these cultural codes. Loud weapons and screams of agony give your enemies a rallying point and expose your position, but even in hunting, such weapons are disturbing to the surrounding forest. Noise drives away game and attracts predators. Similarly, blood and entrails spilled on the ground make a mess and create a trail that can be followed. Spilling alien blood on home soil is considered especially unclean.

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The Strangler Miniature for The Pit: The Board Game - side view
The Strangler Miniature for The Pit: The Board Game - side view

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In Conclusion

That's a lot of Lore for one monster card and a cute miniature! But many of the things you encounter in a Sword of the Stars game have deep roots. The lore has grown over time, and many artists have enriched the universe with their art and character designs over the years. The Stranglers are a pretty good example of how many different ways you can approach a good concept!

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Life of a Board Gamer: Strangler gets painted!
Life of a Board Gamer: Strangler gets painted!

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Thanks to all of you who have been reading these Lore journals. I hope you have enjoyed them, and I want to sincerely thank you for supporting our campaign. It means a lot, and it's always a pleasure to bring you more Sword of the Stars. :)

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Fraser Valley Tabletop Day! Don't forget!
Fraser Valley Tabletop Day! Don't forget!

And finally...!

Just a final note to remind those of you within driving distance that the team is offering live demos of The Pit Board Game and Sword of the Stars: Control! at the Fraser Valley Tabletop Day Eventtoday until 9:00 pm PST. If you're close, swing by! We promise not to let the Stranglers get you!

52 HOURS TO GO! LIVE DEMOS THIS WEEKEND! PLUS ~ DESIGN FRIDAY!
2 months ago – Fri, Jun 08, 2018 at 05:17:37 PM

Wow, it's been a great campaign! We crossed over the Fully Funded mark yesterday morning and we're still climbing. Visions of Stretch Goals dancing in our eyes. 

Today is Design Friday and it's time for our last Dev Diary from Martin Cirulis, our Lead Designer. Take it away, Mecron!

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A GAME THAT HATES YOU...

Welcome to the final installment of The Pit Board Game Dev Diary! If you have made it through the whole series of design dev diaries, you have my respect. And if you have chosen to contribute to help get this evil li'l game made, you have my eternal thanks.:)

Today I will be exploring what it takes to create a game that is actively hostile towards the player while still giving them the room to have fun.

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The Zuul Lord. Also known as, "The Funmaster General". You can totally tell him we said that. So long as we're far away at the time.
The Zuul Lord. Also known as, "The Funmaster General". You can totally tell him we said that. So long as we're far away at the time.

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“NO, MISTER BOND, I EXPECT YOU TO DIE!”

In a co-operative game, the tension of players trying to defeat each other is replaced by the tension of players trying to defeat the game together. A cooperative game has to transition from being a backdrop or an arena where players battle each other into a full fledged, fully realized and (mostly) silent opponent. In contrast, for the majority of competitive board games, the game is basically just a backdrop sturdy enough to support the rules and turn structure.

In video games, an AI player is always a given. Its logic and rules may function out of the player’s sight, but they are always present. A board game is an entirely different beast, and requires an entirely different kind of balance. The player has to feel that there is a valid chance of everyone losing horribly to a cardboard antagonist.

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You definitely don't want to face these two opponents together...but it's quite possible that you will. This is The Pit.
You definitely don't want to face these two opponents together...but it's quite possible that you will. This is The Pit.

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Co-op Games that use the premise of an implacable, non-corporeal enemy like Fire or Plague (Flash Point and Pandemic are excellent examples) are great at creating tense situations where the player expects no mercy, and they do not feel too hard-done-by as things spiral quickly into doom.

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Pandemic Board and components
Pandemic Board and components
Flash Point board and components
Flash Point board and components

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I have played many a quick game of Pandemic where we all groaned about our terrible luck with cards, lost horribly, laughed, and quickly tried again. 

It must be said at this point: players often approach Dungeon Crawler games with a different set of expectations. These expectations probably emerge from the repetitive design of most games of this genre. Many dungeon crawler board games are trying to create a shorter version of the Dungeons and Dragons pen and paper experience. While the game may be tricky at times, everyone is expected generally to survive the experience.

The Pit makes no such promises.

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System Administrator cards: the personality of the Pit's resident AI is often malevolent and cheerfully plots your doom.
System Administrator cards: the personality of the Pit's resident AI is often malevolent and cheerfully plots your doom.

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BALANCED IMBALANCE

The first challenge of play balancing The Pit Board Game was in crafting a game that wants to win as badly as the players do without resorting to “cheating” or blatantly unfair mechanics. 

The second challenge was to break the news that the game was actively trying to kill you... to a player base that is much more used to being a merry band of adventurers exploring a dastardly dungeon than to being a squad of hard bitten-soldiers trying desperately to survive!

The path to overcoming these challenges was to create as few artificial boundaries between the players and The Pit as possible. I chose to focus more on increasing threat than on balancing each individual moment. 

The monsters in the game are just basically more players. They have the same dice system as the players do, and more importantly their special abilities mirror the special effects of a Player's items. For instance, the Players can find grenades that attack everything in an area...but the Crazed Human has an area affect to represent the fact that he too has grenades.

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The Crazed Human has the same grenades as you. There was no background check or anything.
The Crazed Human has the same grenades as you. There was no background check or anything.

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When the players find a couple of these grenades, they can devastate a tough group of monsters. But what makes The Pit so dangerous is that it's more than possible to be attacked by TWO Crazed Humans...and for your team to be on the receiving end of that devastation.

Without a doubt there are situations the Players can get into that are brutal and fatal. And that is how it should be! That tension should always be simmering in the back of a Player's mind. Instead of trying to artificially prevent “unbalanced” situations, The Pit puts its effort to crafting the odds and timing of bad situations through the distribution of monsters in the four decks, the monster patterns of the room cards, and what kinds of equipment the Players can find on any given floor.

When it comes down to the Final Floor, experienced Players will be able to look at the final layout of monsters and have reactions ranging from “I think we’ve got a shot at pulling this off!” all the way to “Game over, man. We’re toast!”

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Sometimes, things just go your way. The Sys Admin is never happy about it, of course.
Sometimes, things just go your way. The Sys Admin is never happy about it, of course.

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When you combine all of this with mechanics of pure evil whimsy like the System Admin cards that can twist each floor against you (or to the Player's favor), the team will realize that they are playing a game that really enjoys messing with them. And I am totally okay with that!

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IN OTHER NEWS...

We had a great Live Stream last night, demonstrating exactly how FAST The Pit Board Game can be played as in Suicide Run Mode, with one player running a single PC through the Pit. Tuomo "Pocketnerd" Taivainen ran all the way from Floor 1 to Floor 3 in just ninety minutes! It was also fun and nail-biting to watch, as the heroic Marine battled and looted his way downward in the face of near-certain doom.

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Tonight at Starlit Citadel!
Tonight at Starlit Citadel!

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TONIGHT, TONIGHT, TONIGHT!  

Tonight's Live Demo will be held at Starlit Citadel, Vancouver's Premier One-Stop Shop for Games and Collectibles. We'll be running The Pit from 6:30 - 9:30, with sign-ups and drop-in seats open for players who want to give it a try. Come by and say hello, roll some dice, and join the fun!

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Fraser Valley Tabletop Day!
Fraser Valley Tabletop Day!

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...AND ALSO TOMORROW!  

Tomorrow, the team will be packing up our prototype to travel deep into the gaming wilds of Abbotsford and meet with gamers from the interior for the Fraser Valley Tabletop Day event! Play sessions will run from noon to 9:00 pm, and we will be showing off both The Pit: The Board Game and our upcoming card game, Sword of the Stars: Control! 

We're looking forward to seeing everyone and it's nice that people who try the game and like it will have the chance to get a copy before the campaign is over.

We'll see you tomorrow, Abbotsford!  

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In the meantime--thanks so much to everyone for your help in getting this game fully funded. We have two days to go--any help you can give us, we sincerely appreciate! We'd love to make it to our Stretch Goals and give you even more game for your gaming dollar. 

Go little game, go!